Minecraft vs The Legend of Zelda:Which is searched more?
In September 2026, Minecraft had more branded searches than The Legend of Zelda among video game franchises worldwide. Minecraft had about 24.9 million branded searches, while The Legend of Zelda had 1.7 million. Minecraft made up 46% of all video game franchise searches we track, and The Legend of Zelda accounted for 3.1%. These are worldwide searches for English-language branded terms.
Follow Minecraft vs The Legend of Zelda and get free monthly updates on what changed
By continuing you'll get index updates and occasional product news from Brandwave. Unsubscribe any time. Privacy
Is Minecraft or The Legend of Zelda more popular in search?
Compare the video game franchises people choose between. Branded searches tell you how often people look for a brand by name or related terms. Comparing these searches across competitors helps you see how popular each brand is over time.
Share of searches by month for Minecraft, The Legend of Zelda. The figures are in the table below the chart.
View monthly share of searches table
| Month | Minecraft | Resident Evil | Pokémon | Fortnite | Call of Duty | The Legend of Zelda | Grand Theft Auto | Mario Kart | EA Sports FC |
|---|---|---|---|---|---|---|---|---|---|
| Oct 2025 | 57.8% | 3.5% | 14.2% | 14.2% | 5.2% | 2% | 1.6% | 1.3% | 0.18% |
| Nov 2025 | 54.1% | 3.3% | 13.3% | 19.9% | 4.9% | 2.1% | 1.2% | 1.2% | 0.14% |
| Dec 2025 | 58.5% | 2.9% | 11.8% | 17.6% | 5.3% | 1.7% | 0.87% | 1.3% | 0.12% |
| Jan 2026 | 61% | 3.7% | 12.3% | 15% | 3.7% | 2% | 1.1% | 1.1% | 0.19% |
| Feb 2026 | 56.5% | 5.1% | 17% | 13.9% | 3.4% | 1.9% | 1% | 1% | 0.21% |
| Mar 2026 | 55.4% | 7.5% | 16.6% | 13.6% | 3.3% | 1.8% | 0.67% | 1% | 0.12% |
| Apr 2026 | 55.4% | 5% | 16.7% | 13.6% | 4.1% | 2.3% | 1.5% | 1.2% | 0.17% |
| May 2026 | 57.9% | 4.3% | 17.4% | 11.6% | 4.3% | 2.3% | 1% | 1% | 0.22% |
| Jun 2026 | 59.7% | 4.4% | 14.7% | 12% | 4.4% | 2.3% | 1.3% | 0.88% | 0.27% |
| Jul 2026 | 59.5% | 4.4% | 14.6% | 12% | 4.4% | 2.2% | 1.3% | 1.3% | 0.34% |
| Aug 2026 | 56% | 4.1% | 16.8% | 13.8% | 4.1% | 2.2% | 1.5% | 1.2% | 0.26% |
| Sep 2026 | 46% | 20.5% | 13.8% | 11.3% | 3.4% | 3.1% | 1% | 0.83% | 0.12% |
How has the Minecraft and The Legend of Zelda comparison changed over the last 12 months?
3 findings
- Minecraft was ahead of The Legend of Zelda in every measured month of the 12 months ending September 2026.
- Across the 12 months ending September 2026, Minecraft’s share of searches among video game franchises worldwide moved from 57.8% to 46%, and its estimated monthly branded searches held steady at 24.9M.
- Across the 12 months ending September 2026, The Legend of Zelda’s share of searches among video game franchises worldwide moved from 2% to 3.1%, and its estimated monthly branded searches moved from 874K to 1.7M.
How did search popularity change for video game franchises worldwide in September 2026?
2 changes

In September 2026, The Legend of Zelda gained share of searches among video game franchises worldwide, from 2.2% to 3.1%.

In September 2026, Minecraft lost share of searches among video game franchises worldwide, from 56% to 46%.
How are branded searches counted?
4 search terms
Brandwave collects information about searches that people make online using Minecraft’s and The Legend of Zelda’s names. When viewed over time, estimated search volumes for these branded terms can be used to understand whether interest in the brands is growing, holding steady, or fading.
Minecraft
1 branded search term
- minecraft
The Legend of Zelda
3 branded search terms
- the legend of zelda
- thelegendofzelda
- zelda
Other head-to-heads among video game franchises

Minecraft vs Resident Evil: compare search popularity
Minecraft vs Pokémon: compare search popularity
Minecraft vs Fortnite: compare search popularity
Minecraft vs Call of Duty: compare search popularity
Resident Evil vs Pokémon: compare search popularity
Resident Evil vs Fortnite: compare search popularity

Put your own brand in this comparison
Brandwave tracks your branded demand next to the rival you actually watch, with your campaigns, spend and outcomes on the same timeline.